Justin 'REKLAS' Messner portfolio. Justin 'REKLAS' Messner illustration. Justin 'REKLAS' Messner concept art. Justin 'REKLAS' Messner 3D art. Justin 'REKLAS' Messner sketches. Justin 'REKLAS' Messner gallery. Justin 'REKLAS' Messner contact. Justin 'REKLAS' Messner resume.
 
 
SHIPPED TITLES___________________________________________________________________________________
  Title_TD Title_SGR  
  (PC) (PC)  

WORK_EXPERIENCE_______________________________________________________________________________
Concept Artist/3D Artist (freelance) available for work

April 2010 - Current
• Responsible for designing, drawing, painting, modeling and texturing art for games while working under client's guidelines and deadlines to help make their projects awesome.
Client List: Square One Studios, Infinite Ammo, Enemy Airship, APG Global, Flashbang Studios, 33 North

Concept Artist at Flashbang Studios
March 2010 - May 2010 (Tempe, AZ)
• Responsible for painting concepts to inspire ideas and establish the art direction.

Environment Artist at Cheyenne Mountain Entertainment
April 2009 - February 2010 (Mesa, AZ)
Responsible for modeling and texturing environment assets, painting textures and designing and creating the point of interest pieces for many of the environments in Stargate Resistance.

Concept Art Intern at Flashbang Studios
July 2009 - August 2009 (Tempe, AZ)
• Responsible for creating the story illustrations for Time Donkey as well as other visual development concepts and contributions to the game such as the sky box.

Concept Artist/Illustrator (freelance)
October 2007 - April 2009
• Responsible for character development, designing interior and exterior environments, establishing an art direction, and creating thumbnail sketches and refining them into completed full color illustrations.

RELATED EXPERIENCE _____________________________________________________________________________
Game Jam VII, VIII, IX, X, XIII
(2007 - 2009)
• Worked within a small group to create concepts, models, and textures to produce a playable game prototype under a tight production schedule.
• Game Jam X and XIII champion

EDUCATION______________________________________________________________________________________
Bachelor of Arts Degree, Game Art and Design

The Art Institute of Phoenix, Phoenix, AZ
Graduated Fall 2008
• 3.9 GPA

Associate in Applied Science Degree, Computer Graphic Design
Phoenix College, Phoenix, AZ

Graduated Fall 2005
• Graduated with High Honors

PROFICIENCIES___________________________________________________________________________________
• Knowledge of content creation tools and game engines (Photoshop, Painter, 3ds Max, Unreal Editor, Unity)
• Strong traditional and digital art skills
• Ability to replicate concept art accurately in 3D
• Modeling optimized assets for game engines
• Strong texture painting skills
• Observant with a good artistic eye for detail
• Reliable, dedicated and self-motivated

 
 
Time Donkey logo copyright © Flashbang Studios. All Rights Reserved.
Stargate Resistance logo ™ and © 1997 - 2007 Metro-Goldwyn-Mayer Studios, Inc. All Rights Reserved.
All Images Copyright © 2010 Justin Messner unless specified. All Rights Reserved.